Storytelling user experience free ebook download
Marcin Treder is a design enthusiast that literally lives for creating the best user experience possible. Please click button to get the functional art ux 10 book now. Book Description: Killer UX Design is jam-packed with real-life examples that show you how to harness the power of user experience to build interfaces that influence and inspire.
Design is Storytelling is a guide to thinking and making created for contemporary students and practitioners working across the fields of graphic design, product design,.
Brand Identity. Was zeichnet starke, erfolgreiche Marken aus? Wie werden diese emotional und inhaltlich aufgeladen? Oder wie wAre es mit individuell gestaltetem Briefpapier? Eine Visitenkarte? Why minimalism is not for every site. Best practices for using mockups in the design process. A short but actionable book with to the point explanations. All about the F and Z reading patterns. How to visually communicate through typography. How to design space through subtraction, visual relationships, contrast, vibrancy and more.
How to do a 5-second test for visual hierarchy. Tips for working with type of all sizes, from small to oversized. Pros and cons of card design, how cards work with responsive design, understand cards in Material Design, get pro tips for a visually striking card interface, and more. How to effectively use knowledge about your users and their needs to drive further decisions. In-depth explanations of visual hierarchy, interface design and UX design. How to effectively collaborate in the design process.
How to use design to get input. How to design successful and clear navigations. Examples of best solutions from the best companies in Search User Interfaces by Marti A. What complex issues lie below the surface of search interfaces. Large body of research that explains what works and why, in a practical way ready for applying.
How to analyze, create, and understand the full range of problems and new potentials for search design. Typography Practical Typography by Matthew Butterick. Excellent advice for anyone who wants their writing to look professional. Quick, clear, entertaining sections that inspire and encourage you to act immediately and feel the power of what Butterick is discussing.
Entertaining writing with sarcastic comments that give you all the education you need to be a typography power user. How to achieve great readability and delight your audience. Top-notch typographic style information. How the needs and desires of people can inspire innovative designs.
A 5-step process for improving your interactions. The basics of goal-driven design including personas, scenarios, and experience maps. The importance of learnability to hook users on your product. Human reading patterns, emotion in copy, and microcopy. Importance of size, distance, and space in interaction design.
Influencing user decisions with interaction design. How and when to use animations. How to design for user behavior. How applying delight transforms user experiences.
Where delight does and does not fit in web design. How to use delight to the max and not hurt usability. Interaction Design Unlocked Vol. The importance of copywriting and different forms of it. Learn about micro-interactions and how to use them. How to connect emotionally and design with mental triggers. The past, present, and future of animations in web UI design. How to communicate clearly and simplify user flows.
How to design persuasive paths for your users. How to delight your users in context and write copy that works. Lots of visual examples on everything from layout to typography to performance. Walkthrough of almost every facet of mobile development — perfect for planning stages.
Introductory guide with good hyperlink reference leads. Everything from using gestures, animations, buttons, navigations, grids, cards, you name it. Over a pages of illustrated examples of problems and solutions.
Flat 2. The future of mobile card design and how they relate to user behavior patterns. A bonus: 10 must-have metro apps for Windows Phone. A case study on mobile unmoderated remote research. Defining usability goals and metrics. How to choose tests and participants. Value of various scripted tests.
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